﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Puzzle_3D
{
    class Puzzle_RawPoint
    {
        private int X, Y;
        private int timestamp;

        public Puzzle_RawPoint(int _x, int _y, int _timestamp)
        {
            this.X = _x;
            this.Y = _y;
            this.timestamp = _timestamp;
        }

        public int Xpos
        {
            get
            {
                return this.X;
            }
            set
            {
                this.X = value;
            }
        }

        public int Ypos
        {
            get
            {
                return this.Y;
            }
            set
            {
                this.Y = value;
            }
        }

        public int timestampValue
        {
            get
            {
                return this.timestamp;
            }
            set
            {
                this.timestamp = value;
            }
        }
    }


}
